Me, My Soul, and My Dead Body

Roles: Game Designer, Producer

Production Time: 7 Days

Team Size: 4

Engine: Unity

Platform: PC

Link: Itch.io

A puzzle platformer that challenges players to solve mind-bending puzzles and experience the thrill of multiple lives.

As players solve puzzles, they enter the spirit realm, transforming into souls and spawning new living players. To progress, they must control both forms, creating puzzling experiences.

Ideation

Game Jam Theme: "An End is a New Beginning"

Contribution: As the designer, I hosted a brainstorming session with team members and decided to create a game that revolves around character death. Then I gave a pitch on the game idea to the team, which is endorsed as our game for the game jam.

The gameplay revolves around using character death to pass through puzzles and reach platforms otherwise inaccescible.

Over My Dead Body!
— Famous Last Words

Gamplay Illustration

Three Character States

Relationship between the 3 character states

Level Design

Process:

  1. List the implications of basic mechanics

  2. Design smaller puzzles that incorporate the mechanics in inventive ways

  3. Rank puzzles based on their importance and difficulty

  4. Piece together these individual puzzles to form cohesive levels

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Rescue Rush (In Progress)

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SereniSpace